Microsoft Sidewinder Strategic Commander
Customer Rating:




Total Reviews: 11
Best Offer: $69.95
By Supplier: sidewinderz
Availability: Usually ships in 1-2 business days








I bought my first StratCom in 2001, to use with strategy games. As I'm not a big fan of shortcuts, I rarely used it for those games, but I found it to be INVALUABLE for FPS games. The versatility and customization of programming, the ability to program in long sequences, and general intuitiveness of motion control have yet to be surpassed by the myriad of products now available for FPS control.
One small qualifier: the motion control sensitivity sometimes can't handle very twitchy vehicle driving, so I switch to the WSAD keyboard just for those moments, then back to the stratcom. It really depends on the game, vehicle, terrain, obstacles, etc.
When I show up at LANs and hook up my SC, people look at me like "what is that thing!?!" It's been around so long people actually think it's something NEW!!! But I continue to swear by it because it gets the job done!
I've had to replace my StratCom once, because I use it so often I actually broke the 1 key. That's the only problem I've found with them thus far -- having used it for so many games in the first 5+ years I finally wore it out! Also SAVE YOUR DRIVERS DISK!!! It is a royal pain trying to find drivers for this thing if you lose that disk (the sidewinder drivers are NOT enough to set up and program your hardware).
As for legacy issues, I was first running on ME, then XP and recently upgraded to Vista. the StratCom adapted to each new environment like a champ (had to select the correct drivers manually in Vista, but then everything worked fine). Lately I've been using it to play BF 2142 and CRYSIS.
That said, I should add I have NO problems using multiple buttons at once. I absolutely CAN run/jump and crouch/jump with no problem. If you can find one, I HIGHLY recommend giving the StratCom a try.




However, any other kind of game and program benefits from this device. The slide movement is a joy to use (after you secure the base, it moves around quite a bit) and for games that support it, the twist is useful. The drivers and software is simple to use. Every function is programmable. RTS, strategy, and building games are sweet with this.
The Strategic Commander also works for image apps, practically Photoshop. The ability to make your own shortcuts on the fly keeps you from losing your rhythm when working.
The final word I have to say on this product is "This is NOT for First Person Shooting, PERIOD!" If you play any other kind of game, get this. If not, there is MUCH better hardware out there.




And if you're thinking about using the Nostromo Device, forget it... I tried it and gave it back. It is not half as ergonomic or usefull as the Sidewinder Strategic Commander...




A quick Google search confirms that what he said is true.
This is a sad day for me! This is the best designed human-machine interface I have ever used, including the keyboard or any type of mouse!
Some of my sadness results I suppose from the slow realization that the market for improved computer interfaces is so small that innovators may not be able attract investment because of the lack of demand.
This technophile will never stop searching for newer and better interface designs, and I will always be loyal to any company no matter what size that provides what I want. Conversely my good will is hurt when the same company discontinues providing what I need. Welcome to the market I guess. But is life really just about the bottom line? I guess I haven't been doing a good job of marketing via P2P. Me Sad.


